STEMM Institute Press
Science, Technology, Engineering, Management and Medicine
Effect Analysis of Virtual Reality Technology on Athlete Skill Enhancement in Sports Training
DOI: https://doi.org/10.62517/jmpe.202618110
Author(s)
Yayun Zhu
Affiliation(s)
Shanghai Polytechnic University, Shanghai, China
Abstract
This study examined virtual reality technology, which demonstrated significant effects in sports training, particularly regarding skill enhancement of athletes through these immersive technological environments, with evidence additionally indicating that VR provided advantages in skill acquisition through high-fidelity motion simulation. Immersive tactical drills showed benefits for decision-making abilities, but application faced obstacles including technical limitations, while integration difficulties with traditional training may bring challenges, with cost barriers limiting accessibility, and uncertainties in skill transfer exhibiting important concerns worthy of further examination of these critical factors. Given existence of these barriers, this paper advocated advancing multimodal interactive technology and simulation capabilities to address identified significant challenges, and based on these evidence, constructing hybrid training frameworks indicated integration pathways, while developing assessment models provided solutions. Promoting adoption through lightweight solutions demonstrated effectiveness, and despite existence of these challenges, standardized platforms facilitated broad implementation, with strengthening personalized program design being crucial, while transfer effect research needed to be conducted to examine practical applications. Therefore, this study provided framework for VR-based training implementation in competitive sports.
Keywords
Virtual Reality; Sports Training; Skill Enhancement; Training Efficacy; Optimization Strategies
References
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